ZANSHIN
Zen reflex arcade.
Launching November 5 on iPhone and Android. PLAY IT NOWZanshin is a reflex arcade game built around a single move: rotation.
Colored walls close in from every side of the screen. Your job is to spin the shape at the center so the matching color meets each wall as it arrives. Get it right and the shape absorbs the wall. Get it wrong and the run ends.
The rules stay that simple while the game gets deeper. Your shape changes form mid-run, walls switch colors in flight, and some walls are not what they seem. It rewards a calm head over fast fingers, which is where the name comes from: zanshin is a Japanese martial arts term for relaxed, steady awareness.
THE CAMPAIGN
Forty-two authored levels. New tricks arrive one at a time, and the shape itself changes mid-run: triangle, square, pentagon.
ENDLESS
An authored 250-wall run with checkpoints. And it doesn't actually stop at 250.
THE DAILY
Thirty walls, the same run for everyone, every day. Your total of completed days is the score.
THREE DIFFICULTIES
Shoshin, Mushin, Zanshin. The tiers change the speed, never the content.
COLORBLIND MODE
An alternate palette built with colorblind players and verified against color-vision simulation. The whole game, not an afterthought.
ONE PURCHASE
It removes ads and unlocks the soundtrack. No lives, no energy, no currency. Everything else is earned by playing.
COMMUNITY
Design your own levels and publish them for the world. Challenge friends to beat your runs, iPhone against Android included.
TEN LANGUAGES
English, Japanese, Korean, Traditional Chinese, German, French, Spanish, Portuguese, Indonesian, and Vietnamese.